2020 | Wireframing Exercise
FRONT-END - LOBBY SCREEN
Persistent top bar:
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Player name, Icon & Level (opens Player Profile pop-up)
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Currencies (opens related Shop section)
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Front-end Lobby screen:
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3D Model of Selected Player Hero
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News Banner (opens News pop-up)​
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Settings (opens Settings pop-up)
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Messages (opens News pop-up)
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Achievements (opens related platform game mode UI)
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Area selection
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Play/"Fight!" match button
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Training match button

Splash Screen

Lobby Screen

Player Profile Pop-Up

News Pop-Up

Settings Pop-Up
FRONT-END - SHOP SCREEN
Front-end Shop screen:
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Units Tab:
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For purchasing individual units and unit loot boxes and bundles.​
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Currencies Tab:
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For purchasing premium currencies and exchanging for soft currencies.
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Keys are also available to purchase from the persistent top bar.​

Shop: Units Tab

Shop: Currencies Tab

Key Purchase Pop-Up
FRONT-END - DECK SCREEN
For managing decks, units, and emotes.

Deck Tab

Deck: Card Overview

Deck: Emotes Management
FRONT-END - GANG SCREEN
This screen is to support a social "clan" system feature. This space allows players to create, join, and manage social group features. Similar to other games in the genre, it incldues a card donation system, social crate system, chat, and group stats.

Gang Tab
FRONT-END - JOBS SCREEN
The "Jobs" screen is for tracking, actioning on, and collecting rewards from events and challenges with a daily/weekly/monthly cadence.

Jobs Tab
IN-GAME FIGHT HUD
When the player enters a PvP or PvE match, they will be presented with the game HUD. It displays:
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Opponent information (icon, title, username, "Respect"/ranking)
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Match timer
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Player units, emotes, and unit energy
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When the player selects or drags a unit to place on the battlefield, the accessible (green) and inaccessible (red) placement areas will be highlighted to them
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When a unit is placed, the unit health appears above the model.

HUD: No Units

HUD: Placing Unit

HUD: Unit Placed